Satyr

Medium Fey, Chaotic Neutral
MM'24

AC 13

HP 31 (7d8)

Speed 40 ft.

STR

12 (+1)

Save +1

DEX

16 (+3)

Save +3

CON

11 (+0)

Save +0

INT

12 (+1)

Save +1

WIS

10 (+0)

Save +0

CHA

14 (+2)

Save +2

Skills Perception +2, Performance +6, Stealth +5

Senses Passive Perception 12

Languages Common, Elvish, Sylvan

CR 1/2

Traits

Magic Resistance. The satyr has Advantage on saving throws against spells and other magical effects.

Actions

Hooves. Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, the satyr pushes the target up to 10 feet straight away from itself.

Mockery. wis 12, one creature the satyr can see within 90 feet. Failure: 5 (1d6 + 2) Psychic damage.