Star Spawn Grue

Small Aberration, Neutral Evil
MPMM

AC 11

HP 17 (5d6)

Speed 30 ft.

STR

6 (-2)

Save -2

DEX

13 (+1)

Save +1

CON

10 (+0)

Save +0

INT

9 (-1)

Save -1

WIS

11 (+0)

Save +0

CHA

6 (-2)

Save -2

Immunities Psychic

Senses darkvision 60 ft., Passive Perception 10

Languages Deep Speech

CR 1/4

Traits

Aura of Shrieks. Creatures within 20 feet of the grue that aren't Aberrations have disadvantage on saving throws, as well as on attack rolls against creatures other than a star spawn grue.

Actions

Confounding Bite. 3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) piercing damage, and the target must succeed on a 10 Wisdom saving throw or attack rolls against it have advantage until the start of the grue's next turn.