Behir
Huge Monstrosity, Neutral EvilAC 17
HP 168 (16d12 + 64)
Speed 50 ft., climb 50 ft.
STR
23 (+6)
Save +6
DEX
16 (+3)
Save +3
CON
18 (+4)
Save +4
INT
7 (-2)
Save -2
WIS
14 (+2)
Save +2
CHA
12 (+1)
Save +1
Skills Perception +6, Stealth +7
Immunities Lightning
Senses Darkvision 90 ft., Passive Perception 16
Languages Draconic
CR 11
Actions
Multiattack. The behir makes one Bite attack and uses Constrict.
Bite. Melee Attack Roll: +10, reach 10 ft. Hit: 19 (2d12 + 6) Piercing damage plus 11 (2d10) Lightning damage.
Constrict. str 18, one Large or smaller creature the behir can see within 5 feet. Failure: 28 (5d8 + 6) Bludgeoning damage. The target has the Grappled condition (escape 16), and it has the Restrained condition until the grapple ends.
Lightning Breath (Recharge 5+). dex 16, each creature in a 90-foot-long, 5-foot-wide Line. Failure: 66 (12d10) Lightning damage. Success: Half damage.
Bonus Actions
Swallow. dex 18, one Large or smaller creature Grappled by the behir (the behir can have only one creature swallowed at a time). Failure: The behir swallows the target, which is no longer Grappled. While swallowed, a creature has the Blinded and Restrained conditions, has Total Cover against attacks and other effects outside the behir, and takes 21 (6d6) Acid damage at the start of each of the behir's turns. If the behir takes 30 damage or more on a single turn from the swallowed creature, the behir must succeed on a 14 Constitution saving throw at the end of that turn or regurgitate the creature, which falls in a space within 10 feet of the behir and has the Prone condition. If the behir dies, a swallowed creature is no longer Restrained and can escape from the corpse by using 15 feet of movement, exiting Prone.