Cannith Artificer
Small or Medium Humanoid (Human), NeutralAC 16
HP 71 (11d8 + 22)
Speed 30 ft.
STR
13 (+1)
Save +1
DEX
13 (+1)
Save +1
CON
14 (+2)
Save +4
INT
18 (+4)
Save +6
WIS
14 (+2)
Save +2
CHA
11 (+0)
Save +0
Saving Throws CON +4, INT +6
Skills Arcana +6, Perception +4, Sleight of Hand +3
Senses Passive Perception 14
Languages Common plus two other languages
CR 4
Actions
Multiattack. The artificer makes two attacks, using Battering Mace or Artillery Strike in any combination.
Battering Mace. Melee Attack Roll: +6, reach 5 ft. Hit: 14 (3d6 + 4) Bludgeoning damage, and if the target is a Large or smaller creature, it has the Prone condition.
Artillery Strike. Ranged Attack Roll: +6, range 120 ft. Hit: 22 (4d8 + 4) Force damage.
Spellcasting. The artificer casts one of the following spells, using its Tinker's Tools as an Arcane Focus and using Intelligence as the spellcasting ability (spell save DC 14): At Will: Burning Hands (level 3 version), Mending, Thunderwave (level 3 version). 1/Day Each: Cure Wounds, Invisibility.