Strahd Skeleton
Medium Undead, Lawful EvilAC 16
HP 65 (10d8 + 20)
Speed 30 ft.
STR
17 (+3)
Save +5
DEX
13 (+1)
Save +1
CON
15 (+2)
Save +2
INT
12 (+1)
Save +1
WIS
15 (+2)
Save +2
CHA
16 (+3)
Save +3
Saving Throws STR +5
Vulnerabilities Bludgeoning
Immunities Poison
Condition Immunities Exhaustion, Frightened, Poisoned
Senses Darkvision 60 ft., Passive Perception 12
Languages understands Common but can't speak
CR 4
Traits
Undead Fortitude. If damage reduces the skeleton to 0 Hit Points, it makes a Constitution saving throw (5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the skeleton drops to 1 Hit Point instead.
Actions
Multiattack. The skeleton makes two Vampiric Longsword attacks. It can replace one attack with a use of Shield Bash.
Vampiric Longsword. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage plus 7 (2d6) Necrotic damage. The target's Hit Point maximum decreases by an amount equal to the Necrotic damage taken.
Shield Bash. str 13, one creature within 5 feet that the skeleton can see. Failure: 10 (2d6 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition